2024 · age 15 · Godot · no AI
Keep Going: Trick Box
A 3D puzzle game about a red box. Made alone, no AI, at 15.
Guide a red box through levels that are each built around one trick. It started in Unity as Just Keep Going, then I rebuilt it from scratch in Godot. Both self-taught, both on itch.io, and the first time I learned that level design is harder than code.